AI Insights · Timothy · October 2025
Top 5 Sandbox Games Performance in Latin America Q3 2025
Explore the performance of the top 5 sandbox games on a unified platform in Latin America during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the sandbox game category in Latin America saw notable performances from top applications on a unified platform. Here’s a detailed look at their trends in weekly downloads, revenue, and active users.
Roblox from Roblox Corporation demonstrated impressive growth. Weekly revenue surged to approximately $2.3M by the end of September, with a peak at $2.7M mid-month. Downloads fluctuated, starting strong at around 1.8M in July and settling at 1.6M by quarter's end. Active users remained robust, maintaining over 81M throughout the quarter.
Minecraft: Dream it, Build it! by Mojang experienced a gradual decline in weekly revenue, starting at around $480K and decreasing to $300K. Downloads followed a downward trend from 360K to 236K. Active users also decreased, ending the quarter at about 2M.
Blockman GO by GVERSE INTERNATIONAL PTE. LTD. showed slight revenue fluctuations but maintained a consistent weekly revenue of around $8K. Downloads saw an increase mid-quarter, reaching 90K, while active users hovered around 375K.
Terraria from 505 Games (US), Inc. had stable performance with weekly revenue ending at approximately $6K. Downloads remained low, with a slight increase to 1.9K by the end of September. Active users were steady, ending at around 13K.
Melon: Sandbox by Payge Ltd saw a varied pattern with revenue peaking at $4.2K in July and ending at $3.6K. Downloads surged to 114K in early August, while active users fluctuated but remained over 1.4M.
These insights are based on data from Sensor Tower, offering a glimpse into the dynamic performance of sandbox games in the Latin American market. For more detailed insights, visit Sensor Tower's platform.